Presenting the Cones of Dunshire, a brand new gaming experience. 8 to 12 players, 2 wizards, a maverick, the arbiter, 2 warriors, a corporal, and a ledgerman. Now the ledgerman just keeps score, and he wears this hat. Oh boy. Now the object is to accumulate cones. 4 cones wins, but in order to get a cone, you have to build a civilization. Then you roll 3 dice to see how many dice you roll with. Oh, 16. Perfect. Lots of choices. Okay, each turn goes roll, buy, action. But the corporal can veto. You should be green, too. How did this happen? Are the cones a metaphor? Well, yes, I know. Oh, my God. The Maverick should be able to trade lumber for agriculture credits. How have I not thought of this before?